Source File
time.go
Belonging Package
github.com/google/uuid
// Copyright 2016 Google Inc. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package uuid
import (
)
// A Time represents a time as the number of 100's of nanoseconds since 15 Oct
// 1582.
type Time int64
const (
lillian = 2299160 // Julian day of 15 Oct 1582
unix = 2440587 // Julian day of 1 Jan 1970
epoch = unix - lillian // Days between epochs
g1582 = epoch * 86400 // seconds between epochs
g1582ns100 = g1582 * 10000000 // 100s of a nanoseconds between epochs
)
var (
timeMu sync.Mutex
lasttime uint64 // last time we returned
clockSeq uint16 // clock sequence for this run
timeNow = time.Now // for testing
)
// UnixTime converts t the number of seconds and nanoseconds using the Unix
// epoch of 1 Jan 1970.
func ( Time) () (, int64) {
= int64( - g1582ns100)
= ( % 10000000) * 100
/= 10000000
return ,
}
// GetTime returns the current Time (100s of nanoseconds since 15 Oct 1582) and
// clock sequence as well as adjusting the clock sequence as needed. An error
// is returned if the current time cannot be determined.
func () (Time, uint16, error) {
defer timeMu.Unlock()
timeMu.Lock()
return getTime()
}
func getTime() (Time, uint16, error) {
:= timeNow()
// If we don't have a clock sequence already, set one.
if clockSeq == 0 {
setClockSequence(-1)
}
:= uint64(.UnixNano()/100) + g1582ns100
// If time has gone backwards with this clock sequence then we
// increment the clock sequence
if <= lasttime {
clockSeq = ((clockSeq + 1) & 0x3fff) | 0x8000
}
lasttime =
return Time(), clockSeq, nil
}
// ClockSequence returns the current clock sequence, generating one if not
// already set. The clock sequence is only used for Version 1 UUIDs.
//
// The uuid package does not use global static storage for the clock sequence or
// the last time a UUID was generated. Unless SetClockSequence is used, a new
// random clock sequence is generated the first time a clock sequence is
// requested by ClockSequence, GetTime, or NewUUID. (section 4.2.1.1)
func () int {
defer timeMu.Unlock()
timeMu.Lock()
return clockSequence()
}
func clockSequence() int {
if clockSeq == 0 {
setClockSequence(-1)
}
return int(clockSeq & 0x3fff)
}
// SetClockSequence sets the clock sequence to the lower 14 bits of seq. Setting to
// -1 causes a new sequence to be generated.
func ( int) {
defer timeMu.Unlock()
timeMu.Lock()
setClockSequence()
}
func setClockSequence( int) {
if == -1 {
var [2]byte
randomBits([:]) // clock sequence
= int([0])<<8 | int([1])
}
:= clockSeq
clockSeq = uint16(&0x3fff) | 0x8000 // Set our variant
if != clockSeq {
lasttime = 0
}
}
// Time returns the time in 100s of nanoseconds since 15 Oct 1582 encoded in
// uuid. The time is only defined for version 1 and 2 UUIDs.
func ( UUID) () Time {
:= int64(binary.BigEndian.Uint32([0:4]))
|= int64(binary.BigEndian.Uint16([4:6])) << 32
|= int64(binary.BigEndian.Uint16([6:8])&0xfff) << 48
return Time()
}
// ClockSequence returns the clock sequence encoded in uuid.
// The clock sequence is only well defined for version 1 and 2 UUIDs.
func ( UUID) () int {
return int(binary.BigEndian.Uint16([8:10])) & 0x3fff
}
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