// Copyright 2012 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.

package ssh

import (
	
	
)

// buffer provides a linked list buffer for data exchange
// between producer and consumer. Theoretically the buffer is
// of unlimited capacity as it does no allocation of its own.
type buffer struct {
	// protects concurrent access to head, tail and closed
	*sync.Cond

	head *element // the buffer that will be read first
	tail *element // the buffer that will be read last

	closed bool
}

// An element represents a single link in a linked list.
type element struct {
	buf  []byte
	next *element
}

// newBuffer returns an empty buffer that is not closed.
func newBuffer() *buffer {
	 := new(element)
	 := &buffer{
		Cond: newCond(),
		head: ,
		tail: ,
	}
	return 
}

// write makes buf available for Read to receive.
// buf must not be modified after the call to write.
func ( *buffer) ( []byte) {
	.Cond.L.Lock()
	 := &element{buf: }
	.tail.next = 
	.tail = 
	.Cond.Signal()
	.Cond.L.Unlock()
}

// eof closes the buffer. Reads from the buffer once all
// the data has been consumed will receive io.EOF.
func ( *buffer) () {
	.Cond.L.Lock()
	.closed = true
	.Cond.Signal()
	.Cond.L.Unlock()
}

// Read reads data from the internal buffer in buf.  Reads will block
// if no data is available, or until the buffer is closed.
func ( *buffer) ( []byte) ( int,  error) {
	.Cond.L.Lock()
	defer .Cond.L.Unlock()

	for len() > 0 {
		// if there is data in b.head, copy it
		if len(.head.buf) > 0 {
			 := copy(, .head.buf)
			, .head.buf = [:], .head.buf[:]
			 += 
			continue
		}
		// if there is a next buffer, make it the head
		if len(.head.buf) == 0 && .head != .tail {
			.head = .head.next
			continue
		}

		// if at least one byte has been copied, return
		if  > 0 {
			break
		}

		// if nothing was read, and there is nothing outstanding
		// check to see if the buffer is closed.
		if .closed {
			 = io.EOF
			break
		}
		// out of buffers, wait for producer
		.Cond.Wait()
	}
	return
}